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- Fire Mage DPS Talents. At certain times you might value one talent over another, such as if you will be fighting groups or singles. You can change then in a rested XP area (such as a city or Inn,) but for in dungeon/raid use you should keep a stack of Tome of the Clear Mind handy for easy talent switches. BTW – that same tome will also let you rearrange your essences.
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- Make sure you enter Combustion with 3 Fire Blast and Phoenix Flames charges. When your target is below 30% health, you cast Scorch due to the talent Searing Touch to generate Heating Up procs. On 2 or more targets, if no priority damage is required, you hard cast Flamestrike with Flame Patch.
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Here are some examples of some good Mage class macros:
Buffs:
#showtooltip
/castsequence [@player] reset=4 Arcane Brilliance, Molten Armor
/castsequence [@player] reset=4 Arcane Brilliance, Molten Armor
Casts Arcane Brilliance and then Molten Armor once clicked again.
#showtooltip
/castsequence [@player] reset=4 Ice Barrier, Mana shield
/castsequence [@player] reset=4 Ice Barrier, Mana shield
Casts Ice Barrier and then Mana Shield once clicked again.
Travel with Slow Fall:
#showtooltip
/cast [nomounted,nomod:shift,flyable] FlyingMountHere; [nomounted,nomod:shift,swimming] Abyssal Seahorse; [nomounted] GroundMountHere
/stopmacro [nomounted]
/dismount
/cast [nomodifier:shift,flying] Slow Fall
/cast [nomounted,nomod:shift,flyable] FlyingMountHere; [nomounted,nomod:shift,swimming] Abyssal Seahorse; [nomounted] GroundMountHere
/stopmacro [nomounted]
/dismount
/cast [nomodifier:shift,flying] Slow Fall
If [shift] is NOT held down and you're in a flyable zone, this will use your favorite flying mount, if you're swimming you will attempt
to use the Abyssal Seahorse (you can put a swimming mount here if you have one, if not, then this will only work in Vash'jir), if you're
holding down shift, then you will cast your ground mount. If you're mounted and flying, the macro will dismount you and cast
Slow Fall. If you're mounted and hold shift while clicking, the macro will dismount you without casting 'Slow Fall'.
to use the Abyssal Seahorse (you can put a swimming mount here if you have one, if not, then this will only work in Vash'jir), if you're
holding down shift, then you will cast your ground mount. If you're mounted and flying, the macro will dismount you and cast
Slow Fall. If you're mounted and hold shift while clicking, the macro will dismount you without casting 'Slow Fall'.
Polymorph:
#showtooltip
/cast Polymorph
/emote polymorphs %t.
/cast Polymorph
/emote polymorphs %t.
This casts Polymorph on your current target, then announces it with an emote.
#showtooltip Polymorph
/castrandom [harm] Polymorph, Polymorph(Rabbit), Polymorph(Turtle), Polymorph(Pig), Polymorph(Black Cat)
/focus [harm]
/stopmacro [noharm]
/emote polymorphs %t.
/castrandom [harm] Polymorph, Polymorph(Rabbit), Polymorph(Turtle), Polymorph(Pig), Polymorph(Black Cat)
/focus [harm]
/stopmacro [noharm]
/emote polymorphs %t.
Outpost alpha protection service mac os. This chooses a random 'Polymorph' spell and casts it on an unfriendly target, otherwise, it stops the macro. If the target is polymorphed
then it announces it through an emote.
then it announces it through an emote.
#showtooltip Polymorph
/castrandom [@focus, harm] Polymorph, Polymorph(Rabbit), Polymorph(Turtle), Polymorph(Pig), Polymorph(Black Cat)
/stopmacro [noharm]
/emote polymorphs %f.
/castrandom [@focus, harm] Polymorph, Polymorph(Rabbit), Polymorph(Turtle), Polymorph(Pig), Polymorph(Black Cat)
/stopmacro [noharm]
/emote polymorphs %f.
This chooses a random 'Polymorph' spell and casts it on your focus target if it is unfriendly. If your target is currently
a friendly target, the macro will stop. Otherwise, the macro will continue and announce through an emote what you have polymorphed.
a friendly target, the macro will stop. Otherwise, the macro will continue and announce through an emote what you have polymorphed.
Arcane Mage:
#showtooltip
#show Mirror Image
/cast Arcane Power
/use 13
/use 14
/cast Mirror Image
/script UIErrorsFrame:Clear()
#show Mirror Image
/cast Arcane Power
/use 13
/use 14
/cast Mirror Image
/script UIErrorsFrame:Clear()
This casts 'Arcane Power', uses any 'use' trinkets you may have, then casts Mirror Image. The last line will clear any errors you may
get from this, just in case you can't use a trinket or ability.
get from this, just in case you can't use a trinket or ability.
#show Blizzard
/cast Arcane Power
/cast Blizzard
/cast Arcane Power
/cast Blizzard
This casts 'Arcane Power' and then prompts the 'Blizzard' marker to show up.
#show Arcane Power
/castsequence Arcane Blast, Arcane Blast, Arcane Blast, Arcane Blast
/use Mana Gem
/cast Arcane Power
/cast Arcane Blast
/castsequence Arcane Blast, Arcane Blast, Arcane Blast, Arcane Blast
/use Mana Gem
/cast Arcane Power
/cast Arcane Blast
This is good for when you have the full Arcane Blast buffs. It helps you get the full buffs, then uses the Mana Gem, then casts
Arcane Power, and then Arcane Blast.
Arcane Power, and then Arcane Blast.
#show Arcane Power
/use Mana Gem
/cast Arcane Power
/cast Arcane Blast
/use Mana Gem
/cast Arcane Power
/cast Arcane Blast
This just a shortened version of the previous if you have a seperate button for your Arcane Blast and you have 4 of the buffs you
need. The reason why you would use this one is if the previous macro is very buggy, which '/castsequence' is sometimes.
need. The reason why you would use this one is if the previous macro is very buggy, which '/castsequence' is sometimes.
Fire Mage:
/cast [nocombat] Pyroblast; Fireball
Casts 'Pyroblast' as an opener if you're not in combat, otherwise, it will cast 'Fireball'
/castsequence [nocombat] reset=combat Pyroblast, Fireball; Fireball
Fire Mage Arena Macros
Casts 'Pyroblast' if not in combat, then if clicked again will cast 'Fireball'. If in combat this will cast 'Fireball'.
Frost Mage:
#showtooltip Frostbolt
/cast Ice Lance
/petattack
/cast Ice Lance
/petattack
Casts 'Ice Lance' then sends your pet to attack.
#showtooltip Frostbolt
/stopmacro [noexists]
/cast [harm] Frostbolt
/cast [harm][target=pet,exists] Waterbolt
/stopmacro [noexists]
/cast [harm] Frostbolt
/cast [harm][target=pet,exists] Waterbolt
The macro immediately stops if there is no target to be found. If there is, then it casts Frostbolt, if your pet is out, and
your target is unfriendly, then it will cast 'Waterbolt'. Use this to keep your pet from 'ninja pulling' in a dungeon.
your target is unfriendly, then it will cast 'Waterbolt'. Use this to keep your pet from 'ninja pulling' in a dungeon.
Counterspell:
#showtooltip Counterspell
/stopcasting
/cast Counterspell
/stopcasting
/cast Counterspell
This will stop your casting if you're casting, and then it will cast 'Counterspell'. This is useful for interrupt-heavy fights
where one person's interrupt isn't enough.
where one person's interrupt isn't enough.
#showtooltip Counterspell
/stopcasting
/cast [@mouseover, harm, nodead] [harm, nodead] Counterspell
/run UIErrorFrame:Clear();
/stopcasting
/cast [@mouseover, harm, nodead] [harm, nodead] Counterspell
/run UIErrorFrame:Clear();
This will stop your casting then cast 'Counterspell' on your mouseovered target.
Remove Curse:
#showtooltip
/stopcasting
/cast Remove Curse
/stopcasting
/cast Remove Curse
This will stop your casting if you're casting, and then it will cast 'Remove Curse'. This is useful if you do not have a healer that
can Remove Curse, or if they're not enough to Remove Curse. Remember, dead DPS is no DPS.
can Remove Curse, or if they're not enough to Remove Curse. Remember, dead DPS is no DPS.
#showtooltip
/stopcasting
/cast [nomod] Remove Curse ; [mod, @player] Remove Curse
/stopcasting
/cast [nomod] Remove Curse ; [mod, @player] Remove Curse
This will stop your casting if you're casting, then it checks to see if you're holding down a modifier. If you are not, then you will
cast 'Remove Curse' on your current target. If you are, then you will cast 'Remove Curse' on the player (self).
cast 'Remove Curse' on your current target. If you are, then you will cast 'Remove Curse' on the player (self).
#showtooltip
/stopcasting
/cast [@mouseover, exists, nomod][] Remove Curse ; [mod, @player] Remove Curse
/stopcasting
/cast [@mouseover, exists, nomod][] Remove Curse ; [mod, @player] Remove Curse
![The Fire Mage Mac OS The Fire Mage Mac OS](https://www.gnarlyguides.com/wp-content/uploads/2019/07/PVE-Fire-Mage-Talents-Icy-Veins-TBC-2.4.3.jpg)
Fire Mage Macros Pve
This is the same as the previous macro, only it will cast at your mouseovered target if it exists, and if not it will cast at your current target.